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The treatments for excessive use of video games

At present, there is little research studying the different therapeutic approaches to the excessive use of video games and the Internet; therefore,...

Negative consequences of the excessive practice of video games

Below are listed the most commonly reported negative consequences of excessive practice reported by people with excessive practice and their families and...

Can video games have positive aspects

What is the difference between excessive use and non-problematic use? Several researches have tried to define and situate more precisely the limit...

Who can be affected by excessive use of video games

Why do we develop difficulties with the internet or video games? Several models try to explain why some of us develop excessive...

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Negative consequences of the excessive practice of video games

Below are listed the most commonly reported negative consequences of excessive practice reported by people with excessive practice and their families and...

Can video games have positive aspects

What is the difference between excessive use and non-problematic use? Several researches have tried to define and situate more precisely the limit...

Computer games: Market trends for offline and online games

Offline gaming market trends: the end of an era The declining market for PC games on physical media

Who can be affected by excessive use of video games

Why do we develop difficulties with the internet or video games? Several models try to explain why some of us develop excessive...

Video games as a learning tool

When dealing with a new medium for a sensitive field such as teaching, it is important to break away from preconceived ideas...

The treatments for excessive use of video games

At present, there is little research studying the different therapeutic approaches to the excessive use of video games and the Internet; therefore,...