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Benefits of video games in the educational field

The impact of video games used in the educational field can be observed in several aspects. One of the levers for which...

Video games as a learning tool

When dealing with a new medium for a sensitive field such as teaching, it is important to break away from preconceived ideas...

Computer games: Market trends for offline and online games

Offline gaming market trends: the end of an era The declining market for PC games on physical media

Mobile Phone Games: Market Trends

Between 2008 and 2011, 40 app stores were created, and Apple's market share dropped from 81% to 57% in three years, in...

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How do games make society?

This relation spécifique to temporality as a means of constructing the purity of identity is then translated by the construction of pairs...

Mobile Phone Games: Market Trends

Between 2008 and 2011, 40 app stores were created, and Apple's market share dropped from 81% to 57% in three years, in...

The evolution of game controllers and portable consoles

An important aspect of video games is how the player can communicate with the software and give instructions in the game. Digital...

What is excessive use of video games?

What is excessive use of video games or the Internet? Different terms are used to qualify an excessive use of video games...

The world of games: The arrival of video games

The main theme addressed in this brief is video games, however, it is crucial to consider the 5000 years of history of...

Negative consequences of the excessive practice of video games

Below are listed the most commonly reported negative consequences of excessive practice reported by people with excessive practice and their families and...